Randleaf.

April 16, 2007 on 6:48 pm | In Graphics, OpenGL

Okay, I’ve finally settled on a name. Randleaf is a modular 3d and 2d compositing graphic generator, for now quite slow. With the additions I made to the code today (gradient background and some other visualization tweaks), I am proud to say Randleaf has entered a whole new phase with it’s new graphics modes.

randleaf.jpg

These two samples show a new, dynamic PNG overlay (great to trace back what I did) and gradient background support, which, in my opinion, adds a lot to the whole effect. Of course, I picked some good samples out of the 80-or so renders, but it does show what direction I am going.

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  1. Those images really look phantastic. What is the “data source” of your graphics generator? Basically, how is what generated?

    Comment by soho — April 18, 2007 #

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