17 Oct
   Filed Under: Reviews   

Generally, a Mac owner is expected to have a lot of Apple peripherals, like keyboards, mice, and even displays and display adapters. I’m no exception, which isn’t very strange, because I love the way most of them look and feel. Apple doesn’t offer everything you might need, though – full-size headphones, a great love of mine, are something that could use the nice design touches of Apple, but I had to look elsewhere for a fitting solution that also has an acceptable sound quality.

Too much audio hardware

I set out for an affordable and quality headset. Design may be important, but since you typically wear the things, it’s best to do a selection based on technical merits. However, I found a set of ‘cans’ that qualify quite well in both departments. Read on for the full review of the Steelseries Siberia headphones. Also, read the last bit of the post for a shot at winning a free Siberia.
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04 Oct
   Filed Under: Gaming, iPhone, Reviews   

Ah, I remember the day when Lights Off was released, the first truly native game for (jailbroken) iPhones. With not even a rumor about Apple’s now legendary and infamous App Store, the game was available for free through the somewhat clandestine Installer app. Designed by Adam Betts and developed by the now Apple-employed Lucas Newman, Lights Off was not only a joy to play, but also beautifully designed.

Rampchamp

It made me incredibly excited about the prospect of native games on the iPhone. Fantastic iPhone-worthy design coupled with addictive games was a reality I couldn’t imagine. That turned out to be a positive limitation on my brain, since the introduction of the App Store has brought about mostly horribly ugly (yet sometimes quite playable) games. It’s Ramp Champ that brought me back to those good thoughts, though.

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