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	<title>Cocoia Blog &#187; Icon Design</title>
	<atom:link href="http://blog.cocoia.com/category/icon-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.cocoia.com</link>
	<description>The Cocoia Blog is the website of Sebastiaan de With, a Dutch Icon and Interface designer.</description>
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		<title>iPhone 4 icon PSD file</title>
		<link>http://blog.cocoia.com/2010/iphone-4-icon-psd-file/</link>
		<comments>http://blog.cocoia.com/2010/iphone-4-icon-psd-file/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 23:50:47 +0000</pubDate>
		<dc:creator>sebastiaan</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Goodies]]></category>
		<category><![CDATA[Icon Design]]></category>
		<category><![CDATA[Personal Work]]></category>
		<category><![CDATA[goodie]]></category>
		<category><![CDATA[icon]]></category>
		<category><![CDATA[icondesign]]></category>
		<category><![CDATA[IconResource]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[icontemplate]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[psd]]></category>

		<guid isPermaLink="false">http://blog.cocoia.com/?p=2093</guid>
		<description><![CDATA[I&#8217;ve updated the iPhone / iPad icon PSD I released not too long ago with some fixes and a 114&#215;114 pixel icon template for designing icons for Apple&#8217;s hottest new device. Download it here. I cannot be held responsible for inaccuracies, flaws and errors in this this PSD I might have overlooked, but if you [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve updated the iPhone / iPad icon PSD I released not too long ago with some fixes and a 114&#215;114 pixel icon template for designing icons for Apple&#8217;s hottest new device. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/06/iPhone-4-icon-PSD.png" alt="" title="iPhone 4 icon PSD" width="508" height="378" class="alignnone size-full wp-image-2095" /></p>
<p>Download it here. I cannot be held responsible for inaccuracies, flaws and errors in this this PSD I might have overlooked, but if you notice anything please let me know in the comments.</p>
<div id="filedownload"><a href="http://www.cocoia.com/iPhone4iPadPSD.zip"><img src="http://cocoia.com/newblog/wordpress/wp-content/themes/themes/images/download.png" /></p>
<p>iPhone, iPhone 4 and iPad PSD icon template &#8211; 303 KB</p>
<p></a>
</div>
<p>Again, if you appreciate it, <a href="http://twitter.com/home?status=A free, pixel-accurate iPhone 4 icon PSD by @cocoia: http://coc.io/agFnKJ">tweet this</a> to help your fellow designers and developers make nicer icons for iPhone 4 (and beyond). </p>
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		<slash:comments>25</slash:comments>
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		<item>
		<title>The Interarchy Icons</title>
		<link>http://blog.cocoia.com/2010/the-interarchy-icons/</link>
		<comments>http://blog.cocoia.com/2010/the-interarchy-icons/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 18:26:40 +0000</pubDate>
		<dc:creator>sebastiaan</dc:creator>
				<category><![CDATA[Commercial Work]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Icon Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[commercialwork]]></category>
		<category><![CDATA[icon]]></category>
		<category><![CDATA[icondesign]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[makingtheicon]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://blog.cocoia.com/?p=2032</guid>
		<description><![CDATA[Interarchy is a Mac app that&#8217;s almost as old as I am: it was first created in 1993 as one of the first FTP clients for the Mac, and in 2007 it was sold to its current owner and long-time developer of Interarchy, Matthew Drayton of Nolobe. Matthew contacted me with a request for new [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://nolobe.com/interarchy/">Interarchy</a> is a Mac app that&#8217;s almost as old as I am: it was first created in 1993 as one of the first FTP clients for the Mac, and in 2007 it was sold to its current owner and long-time developer of Interarchy, Matthew Drayton of <a href="http://www.nolobe.com">Nolobe</a>. Matthew contacted me with a request for new icons for the big upcoming version 10. This was no small release, so it had to be worth it. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/Interarchy-10-icons.png" alt="" title="Interarchy 10 icons" width="508" height="388" class="alignnone size-full wp-image-2033" /></p>
<p>Like several other FTP clients, Interarchy has always been known and discerned by its icon. By now, it&#8217;s a powerful brand. Matthew also expressed his desire to maintain the filing cabinet metaphor in the application icon, and I agreed. Changing the icon now would mean neglecting its long history and evolution.</p>
<p><span id="more-2032"></span></p>
<p>While I am not a huge fan of outspoken themes in icons for an application, the stylistic direction Matthew envisioned of aluminium / silver, black, and perhaps subtle desaturated colors summoned beautiful visions of icons in my head. I think this could be a great theme: not too outspoken like icons that are bright blue and black, but a subtle kind of consistency that gives the icons an extra quality when used together. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/Interarchy-Color-Guide.png" alt="" title="Interarchy Color Guide" width="508" height="388" class="alignnone size-full wp-image-2035" /></p>
<p>It&#8217;s also the set of colors and materials we consider typical of Apple&#8217;s latest generation of hardware. This makes the icons appear very modern and advanced, very much in line with what we wanted to represent with the Interarchy icons. Interarchy is a powerful and feature-rich application, and making the icons beautiful, but also appealing to the target user base is a great bonus.</p>
<p>I won&#8217;t bore you too much with the process of all the icons, but some of the concepts of the application icon are interesting to see. I did mockups of a thin-edge &#8216;full black&#8217; cabinet and a pure aluminium one. And how about a cabinet resembling a Mac Pro? </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/Interarchy-Application-Icon-Concepts.png" alt="" title="Interarchy Application Icon Concepts" width="508" height="388" class="alignnone size-full wp-image-2036" /></p>
<p>In the end we settled with the current, beautiful yet unassuming icon for the application, and with a few revisions and emails back and forth we arrived at an equally satisfying set of supporting icons for the application itself. Matthew was awesome to work with, and we were both very happy with how the icons turned out. You can see the full set a bit larger on the Nolobe Blog <a href="http://nolobe.com/blog/2010/03/newicons">here</a>.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/Interarchy-10-All-Icons.png" alt="" title="Interarchy 10 All Icons" width="508" height="325" class="alignnone size-full wp-image-2039" /></p>
<p>By the way, Nolobe (makers of Interarchy) are having an awesome Fire Sale right now, which is worth <a href="http://nolobe.com/blog/2010/03/firesale">checking out</a>. </p>
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		<slash:comments>22</slash:comments>
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		<item>
		<title>Here, Icon Icon!</title>
		<link>http://blog.cocoia.com/2010/here-file-file/</link>
		<comments>http://blog.cocoia.com/2010/here-file-file/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 17:34:02 +0000</pubDate>
		<dc:creator>sebastiaan</dc:creator>
				<category><![CDATA[Commercial Work]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Icon Design]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[assignment]]></category>
		<category><![CDATA[commercialwork]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[herefilefile]]></category>
		<category><![CDATA[icon]]></category>
		<category><![CDATA[icondesign]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[makingtheicon]]></category>

		<guid isPermaLink="false">http://blog.cocoia.com/?p=1981</guid>
		<description><![CDATA[A while ago Buck Wilson, the designer in a small team of Portland-bound guys, contacted me about icon design for Here, File File!, an iPhone app that lets you connect back to your Mac from anywhere and read, view, and stream your files. As opposed to the popular Dropbox and iDisk apps, it allows full [...]]]></description>
			<content:encoded><![CDATA[<p>A while ago Buck Wilson, the designer in a small team of Portland-bound guys, contacted me about icon design for <a href="http://herefilefile.com/">Here, File File!</a>, an iPhone app that lets you connect back to your Mac from anywhere and read, view, and stream your files. As opposed to the popular Dropbox and iDisk apps, it allows full access to all the files on your Mac, instead of just a few hand-picked ones. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/Here-File-File.png" alt="" title="Here File File" width="508" height="164" class="alignnone size-full wp-image-2010" /></p>
<p>I happily started working for them to make a kick-ass icon. There was an additional challenge as multiple icons were required: a Mac icon, a menubar icon, and an iPhone icon, which required a metaphorical connection between all of them. Buck mentioned they had an idea for using a doghouse for the Mac app and a dog with files on the iPhone, but I recommended against using animal motifs. Not only do we have the classic divide between ‘dog people’ and ‘cat people’ to worry about; animal motifs are just not very suitable in iPhone icons. </p>
<p><span id="more-1981"></span></p>
<p>And thus the conceptual phase began, which we kicked off with a bunch of sketches of various possible designs and metaphors that could work in the menubar, on an OS X disk image and on the iPhone. I wanted to focus primarily on the iPhone icon design, though, as this was the selling point of the application in the App Store.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/Here-File-File-Concepts1.png" alt="" title="Here File File Concepts" width="508" height="358" class="alignnone size-full wp-image-2005" /></p>
<p><em>Some of the concepts for the iPhone icon.</em></p>
<p>In the end, we settled for the companion necklace metaphor. Some of the other concepts were nice, but didn&#8217;t communicate the application purpose as nicely or had so much branding value. Now the challenge was to extend the concept and develop it further so it could be expressed in a consistent way in all three usage scenarios. </p>
<p>The iPhone icon was mocked up with actual shape layers, and sent to Buck for review. Buck loved it, so I proceeded to iteratively develop it into the final icon. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/Here-File-File-Iconparison.png" alt="" title="Here File File Iconparison" width="508" height="710" class="alignnone size-full wp-image-2007" /></p>
<p>Above is the full iconparison™ of the first mockup to the last proposed final version. It went through quite a few revisions until we arrived at the final version, with all its nice details that are invisible in the revision history image. The little silver beads on the necklace, for instance, reflect the pillow and pendants accordingly depending on their position in the icon. They were all hand-drawn in Photoshop, though I occasionally did a quick 3D render to check if it was all ‘right’.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/03/finals.png" alt="" title="All the finals" width="508" height="358" class="alignnone size-full wp-image-2009" /></p>
<p>I completed the menubar and Mac icon, just in time for the release of the app. Buck did a kick-ass job on<a href="http://herefilefile.com/"> the website</a>, using some parts from the iPhone icon&#8217;s PSD to make an awesome consistent branded look. </p>
<p>Here File File is available from <a href="http://itunes.apple.com/us/app/here-file-file/id354105568?mt=8">the App Store</a>, and while biased, I recommend getting it. It&#8217;s one of those things that can save your ass when you&#8217;re out and forgot a file.  </p>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>iPhone / iPad icon PSD template</title>
		<link>http://blog.cocoia.com/2010/iphone-ipad-icon-psd-template/</link>
		<comments>http://blog.cocoia.com/2010/iphone-ipad-icon-psd-template/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 22:11:19 +0000</pubDate>
		<dc:creator>sebastiaan</dc:creator>
				<category><![CDATA[Goodies]]></category>
		<category><![CDATA[Icon Design]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[freeware]]></category>
		<category><![CDATA[goodie]]></category>
		<category><![CDATA[icon]]></category>
		<category><![CDATA[icondesign]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[psd]]></category>
		<category><![CDATA[template]]></category>

		<guid isPermaLink="false">http://blog.cocoia.com/?p=1964</guid>
		<description><![CDATA[Update: Get the updated version. As there&#8217;s a tendency lately to release lots of (often less-than-pixel-accurate) PSD templates of iPad UI elements, I&#8217;ve decided to work with my good friend, Sean Patrick O‘Brien to create a PSD based off the exact overlays, outlines, and masks the iPhone and iPad OS use to mask icons. This [...]]]></description>
			<content:encoded><![CDATA[<p>Update: Get the <a href="http://blog.cocoia.com/2010/iphone-4-icon-psd-file/">updated version</a>.</p>
<p>As there&#8217;s a tendency lately to release lots of (often less-than-pixel-accurate) PSD templates of iPad UI elements, I&#8217;ve decided to work with my good friend, <a href="http://twitter.com/obriensp">Sean Patrick O‘Brien</a> to create a PSD based off the <em>exact</em> overlays, outlines, and masks the iPhone and iPad OS use to mask icons. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/02/iPhone-Icon-PSD.png" alt="" title="iPhone Icon PSD" width="508" height="395" class="alignnone size-full wp-image-1967" /></p>
<p>This lets you preview the pre-supplied gloss, or modify it. It&#8217;s made up entirely of shape layers and layer effects and should be completely pixel-accurate. If you use it, credit is welcome — it&#8217;s not required, though. </p>
<div id="filedownload"><a href="http://blog.cocoia.com/2010/iphone-4-icon-psd-file/"><img src="http://cocoia.com/newblog/wordpress/wp-content/themes/themes/images/download.png" /></p>
<p>iPhone and iPad PSD icon template &#8211; 545 KB</p>
<p></a>
</div>
<p>I&#8217;d appreciate it if you let others know about the PSD if you grab it. <a href="http://twitter.com/home?status=A free, pixel-accurate iPhone 4 icon PSD by @cocoia: http://coc.io/9OahAZ">Tweet this</a> or blog it. Thank you!</p>
<p><a href="http://blog.cocoia.com/2010/icon-resource-2-preview/">iPhone Resource</a> will obviously have templates like this with actual sample icons (and some recreated Apple icons) once it&#8217;s out. Consider this a small goodie until iPhone Resource and <a href="http://blog.cocoia.com/2009/composition/">Composition</a> is out (yes, the latter is in development, but it&#8217;ll take much longer than expected). </p>
]]></content:encoded>
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		<slash:comments>44</slash:comments>
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		<item>
		<title>iPad UI Roundup</title>
		<link>http://blog.cocoia.com/2010/ipad-ui-roundup/</link>
		<comments>http://blog.cocoia.com/2010/ipad-ui-roundup/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 18:10:52 +0000</pubDate>
		<dc:creator>sebastiaan</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Icon Design]]></category>
		<category><![CDATA[Interface Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[classics]]></category>
		<category><![CDATA[IconResource]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[roundup]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[uidesign]]></category>

		<guid isPermaLink="false">http://blog.cocoia.com/?p=1885</guid>
		<description><![CDATA[Unless you&#8217;ve been living under in a multitude of nuclear holocaust-proofed rocks, you&#8217;ve heard all about Apple&#8217;s new tablet, the iPad. As usual with a large Apple product launch, I&#8217;ve written up this post to round up the good, the bad, and the ugly of all the new interface and interaction designs that were set [...]]]></description>
			<content:encoded><![CDATA[<p>Unless you&#8217;ve been living under in a multitude of nuclear holocaust-proofed rocks, you&#8217;ve heard all about Apple&#8217;s new tablet, the iPad.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/iPad.png" alt="" title="iPad" width="508" height="336" class="alignnone size-full wp-image-1888" /></p>
<p>As usual with a large Apple product launch, I&#8217;ve written up this post to round up the good, the bad, and the ugly of all the new interface and interaction designs that were set loose on the world by the company that&#8217;s regarded as the most influential and skilled when it comes to designing experiences. The usual disclaimer applies: iPad hasn&#8217;t hit the market yet, and thus its UI may still be subject to change or improvement. </p>
<p><span id="more-1885"></span></p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/The-Good1.png" alt="" title="The Good" width="497" height="62" class="alignnone size-full wp-image-1923" /></p>
<p>Man, where do I begin. iPad&#8217;s made a huge step from the small and cramped iPhone screen to a crisp 1024 by 768 pixel screen, and instead of going down the road of iPhone&#8217;s (or Mac OS X&#8217;s) rather sterile and conventional interface designs, uses very ‘earthy’ metaphors that behave like their real-life counterparts. This allows for most, if not all of the conveniences modern interfaces we know from our desktop computers while retaining ease of use.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Laid-back.png" alt="" title="Laid back" width="508" height="300" class="alignnone size-full wp-image-1900" /></p>
<p>Let&#8217;s start with the home screen, then, and thus, its icons. Ah, icons. The traditional iPhone icons have taken a small step up on the iPad homescreen, to 72&#215;72 pixels. This wasn&#8217;t public, but you can calculate this from press images. For Spotlight, the search interface, and the Settings application the icons are scaled down to 48 pixels. The same shape, gloss, shadow and lighting is used for the icons on iPad. This does help a consistently looking platform, but I&#8217;m not out on the extra spacing of icons on the home screen yet. They all look so lonely in there. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/iconcomparison.png" alt="" title="Icon Comparison" width="508" height="162" class="alignnone size-full wp-image-1886" /></p>
<p>What you&#8217;ve heard here first, though, is that iPad&#8217;s OS also houses as-of-yet unused 64 and 320 pixel document icons, which makes me eager to see how the ‘filesystem UI problem’ will be solved by Apple. Obviously, iPhone OS was a great way to re-imagine computer interaction from scratch, and the whole hierarchical filesystem that confused and confounded users for so long was left out in the cold. The new and simple method was to use automatic saving and persistent data – but with iWork on the iPad as a serious content creation platform, this isn&#8217;t an option anymore. I&#8217;d love to hear people&#8217;s speculations and ideas on how Apple could solve this.</p>
<p>Globally, when compared to iPhone, the biggest obvious change is the relocation of toolbar buttons and controls. For iPhone, crucial controls and toolbars are placed at the bottom, where they&#8217;re the easiest to reach with your fingers when held in one hand. The iPad disregards this somewhat, and uses the desktop toolbar model. iPad&#8217;s Safari, for instance, has all its features accessible through toolbar buttons in the top toolbar:</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Stuff-goes-at-the-top.png" alt="" title="Stuff goes at the top" width="508" height="239" class="alignnone size-full wp-image-1908" /></p>
<p>Sometimes controls go on the bottom, though. It seems to vary from app to app, much like on Mac OS X. Interfaces overall are much more tactile though, as I mentioned in the introduction.</p>
<p>iBooks, for instance, uses an interface similar to the one me and <a href="http://dlanham.com">David</a> designed for <a href="http://classicsapp.com">Classics</a> for iPhone. Since it got a bit of hubbub due to the (obvious) similarities, Classics is now free. I encourage you to <a href="http://classicsapp.com">grab it</a>; it&#8217;s still as great an app it once was, but iBooks is certainly how we&#8217;d envisioned it to be if we had unlimited engineering power. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Book-Reading.png" alt="" title="Book Reading" width="509" height="262" class="alignnone size-full wp-image-1894" /></p>
<p>When you tap to switch to the iBookstore, the entire shelf rotates around and shows the store layout. Upon buying the book, the book&#8217;s cover moves toward you, the shelf rotates again and the new book gets neatly placed on the shelf, rearranging the other books automatically, and gets a nice blue ribbon to indicate its unread status. As you may expect from such extremely elaborate animation design, picking a book animates opening the book. Every single action is animated to allow for natural interaction with it. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/iBookstore.png" alt="" title="iBookstore" width="509" height="347" class="alignnone size-full wp-image-1891" /></p>
<p>When the discussion of electronic books comes up, people always mention the emotional connection with the feel and look of a real book. Nice typesetting, the sound and feeling of turning the pages are all big factors in this. While iBooks is not a replacement of a real book, I believe it&#8217;s certainly close enough – with the added convenience factor of having thousands of books in a device as thick as a magazine. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/LittleBrownBook.png" alt="" title="LittleBrownBook" width="509" height="394" class="alignnone size-full wp-image-1893" /></p>
<p>The natural metaphor of books is reused throughout the OS, such as in the Contacts application and the calendar. Contacts, with its index list of all contacts on the left hand side, doesn&#8217;t have page flipping, but the Calendar might. I&#8217;ve only seen it being navigated using the tiny arrows at the bottom so far, though, so I assume it doesn&#8217;t allow for this type of interaction. </p>
<p>Other touches of animated interaction are equally amazing. Instead of tapping a button to curl up the edge of a map in the Maps application, you actually flip the edge over yourself. When selecting emails, they all get thrown on a stack. Deselecting an email in the stack curls up the top email and sucks the deselected email back into the list. Speaking of stacks: Photos actually has little stacks of photos that you expand with tapping or pinching. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Maps.png" alt="" title="Maps" width="508" height="362" class="alignnone size-full wp-image-1896" /></p>
<p>Photos also takes the scrubbing we&#8217;re familiar with from iMovie and iLife (see also: my iLife <a href="http://blog.cocoia.com/2009/iwork-ilife-09-ui-roundup/">UI roundup</a>) and applies to it to a photo album, to allow for easier and visual navigation of images. I think it&#8217;s a nice interface element, and much more efficient than Coverflow, which seems to be on the way out at Apple if you look at iPad&#8217;s conspicuous lack of it (it seems to have stuck in the App Store &#8211; no other sightings, though).</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Photos.png" alt="" title="Photos" width="509" height="432" class="alignnone size-full wp-image-1902" /></p>
<p>The note-taking application is still a bit of a gimmick playground. The font is still Marker Felt, which hampers legibility somewhat, and instead of a regular selected state, it appears the currently active note is displayed with a red outline in the source list on the left. It&#8217;s a friendly touch, but I feel like it&#8217;s a bit unconvincing and forced. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Notes.png" alt="" title="Notes" width="508" height="361" class="alignnone size-full wp-image-1909" /></p>
<p>The Calendar application looks very nice and seems to be functionally awesome, but the corkboard texture is drab from a distance (I am not sure how this looks in the flesh). The amount of rethinking that&#8217;s been put into the calendar makes iCal on Mac OS X look rather bad, though. It looks like the best calendaring app I&#8217;ve seen so far.</p>
<p>The movies application is surprising and pleasing in its simplicity and amazing in its animations: movie covers fold out like a DVD to show chapters, information, and artwork, and let you play back with a simple tap. It&#8217;s gorgeous, top-class design, and so simple and obvious that it&#8217;s hard to imagine something that could do a better job at presenting information to allow the user to pick a movie to watch without getting in the way.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Movies.png" alt="" title="Movies" width="508" height="411" class="alignnone size-full wp-image-1910" /></p>
<p>iWork for the iPad is interesting: it&#8217;s a first in a series of serious applications that you can use for ‘production’ work on such a device mainly geared towards content consumption. </p>
<p>Keynote has a black toolbar with its features accessible through popover inspectors. The presentation view lets you use a faux laser pointer (a neat touch) or draw over the slide to highlight an item. Its desktop interface was already amazing, and they&#8217;ve kept it practically intact for the iPad. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Keynote-laser-pointer.png" alt="" title="Keynote laser pointer" width="508" height="333" class="alignnone size-full wp-image-1914" /></p>
<p>Pages and numbers, however, get makeovers in the UI department, making some things a bit more simple and graphically pleasing. Pages, for instance, has a formatting bar that slides out from under the main status bar that lets you manipulate text-editing parameters.</p>
<p>I think I&#8217;ll spend more time dissecting the iWork UI once it hits the shelves: there&#8217;s very little of it to be found in the galleries and movies of Apple. </p>
<p>The pinch gesture seems to be used a lot more in the entire UI: in Photos you expand grids with it, but you can also go back up the hierarchy by pinching out. The same can be done in books. It&#8217;s similar to what Palm did in WebOS: using universal gestures for the hierarchy navigation. Fortunately, Apple still makes going back in the hierarchy discoverable with the regular ‘back’ buttons on the top left, which remain usable. I do like the idea of using gestures for quicker navigation, which is starting to become necessary with such a big screen. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/No-Pinstripes.png" alt="" title="No Pinstripes" width="509" height="319" class="alignnone size-full wp-image-1916" /></p>
<p>The departure from the pinstripes and blue bars of iPhone OS is something that I&#8217;m quite happy with, as it&#8217;s the first part of the iPhone UI that has started to look rather dated. In the interface of Mac OS X, the pinstripes were gradually phased out, and perhaps the same thing is happening to the iPhone. Who knows if we&#8217;ll see iPhone OS 4.0 introduced at WWDC this year with new ‘metallic’ status- and toolbars and no more pinstripes. I&#8217;d be quite happy with that.</p>
<p>Neat touch: the full-size keyboard of iPad has actual tactile ‘nubs’ on the F and J keys, like a real keyboard. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Keyboard-Niceness.png" alt="" title="Keyboard Niceness" width="508" height="267" class="alignnone size-full wp-image-1915" /></p>
<p>Another neat touch: the (surprisingly bare) iPad lock screen has a little button next to the unlock slider that turns the iPad into a photo frame. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Photoframe-Button.png" alt="" title="Photoframe Button" width="509" height="322" class="alignnone size-full wp-image-1917" /></p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/The-Bad1.png" alt="" title="The Bad" width="497" height="62" class="alignnone size-full wp-image-1926" /></p>
<p>Source lists, as we know them from desktop interfaces, are basically iPhone tableviews on iPad. I&#8217;m sure this works nicely, but the way the iPad interface represents them is very detached. In the Settings application and the Mail application, for instance, they are contained in their own &#8216;view&#8217; of sorts, with rounded corners and all.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Mail.png" alt="" title="Mail" width="509" height="332" class="alignnone size-full wp-image-1919" /></p>
<p>It makes me wonder why the list isn&#8217;t simply &#8216;attached&#8217; to the content on the right. This feels a bit like the iPhone interface elements have simply been shoehorned into a large screen UI. To add to this, in portrait orientation these iPhone-like lists are incorporated into a new UI element called the ‘popover’, where it contrasts harshly against the dark blue. It looks a bit kludgy.</p>
<p>Another tiny nitpick: the tab controls for picking datasets or application modes have an inconsistent active state. When the UI is dark, the active tab is lighter than the other tabs, and when the UI is light, the active tab is darker than the other tabs. I&#8217;ll have to see how well this looks on the actual device.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Spotlight.png" alt="" title="Spotlight" width="508" height="398" class="alignnone size-full wp-image-1918" /></p>
<p>Spotlight is also interesting. While all search fields on iPad go on the right-hand side, Spotlight&#8217;s search field is in the middle, since it doesn&#8217;t really have an application to go with it. The search results themselves go into a narrow column that doesn&#8217;t fill up the entire screen. It doesn&#8217;t look as polished as the rest of the OS, in my opinion, and the icons seem rather large. On the iPhone, the icons are as high as one row of search results, but on iPad the icon spans about a row and a half. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/The-Ugly1.png" alt="" title="The Ugly" width="497" height="62" class="alignnone size-full wp-image-1924" /></p>
<p>The first thing in the keynote that punched me in the face with its repugnant and inconsistent appearance was the iPod application. It resembles a bastard child of the iPhone&#8217;s iPod application and iTunes of the desktop, but fails to really take advantage of the innovations either has made. It&#8217;s full screen mode is particularly disturbing, which you can see in this image:</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Lol-wut.png" alt="" title="Lol wut" width="508" height="350" class="alignnone size-full wp-image-1913" /></p>
<p>Really, Apple? I can see myself looking at lyrics, but can you imagine using your iPhone to listen to music and having round blobby buttons to control playback instead of a clean, glyphic overlay? I&#8217;d let it go if it was consistent with the general control layout of the main application, but those are positioned entirely differently. Let&#8217;s hope this one is still in development.</p>
<p>The icons of iWork and iBooks are rather bad, as well. iBooks simply has a strange combination of a glyphic symbol and a strangely textured background, while iWork&#8217;s desktop icons were placed into an icon roundrect without too much change. The Iconfactory&#8217;s solution to this for their iPhone-like desktop icon set ‘<a href="http://iconfactory.com/freeware/preview/flrs">Flurry</a>’ was much nicer. </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/Dem-Icons.png" alt="" title="Dem Icons" width="508" height="164" class="alignnone size-full wp-image-1912" /></p>
<p>iPhone apps can run on iPad without issue. They actually get a nice little iPhone-like frame when running at 100% size (i.e.: not blown up to the screen size). </p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/iPhoneapp.png" alt="" title="iPhoneapp" width="508" height="382" class="alignnone size-full wp-image-1920" /></p>
<p>I&#8217;m worried, however, of displaying them at this magnified size. They&#8217;re blown up to twice their regular size, which wouldn&#8217;t be a problem if the iPhone encouraged resolution-independent interface design, but almost all iPhone apps use custom controls that are designed at one size. Blowing them up will create a blurry mess of pixels. I&#8217;m curious to see how this problem will be solved – if it will be solved at all, of course.</p>
<p>And as a last ‘meh’: the contacts application doesn&#8217;t seem to adapt well to a portrait orientation. The book is simply scaled down from the landscape mode, and it feels rather inefficient. This is obviously a trade-off to make the UI still look natural instead of like a terribly elongated book, and I hope it&#8217;s being worked on, but regardless, it looks a bit suboptimal.</p>
<p><img src="http://blog.cocoia.com/wp-content/uploads/2010/01/LittleBrownMeh.png" alt="" title="LittleBrownMeh" width="508" height="353" class="alignnone size-full wp-image-1911" /></p>
<p>Fortunately, there&#8217;s not that much stuff in the iPad UI that I&#8217;d call ‘bad’ or ‘ugly’. Apple has shown once more that they&#8217;re at the top of their game, and the interface is sublime. If iPad had preceded iPhone, we&#8217;d all be lyrical and hopeful for a smaller device that did even a few percent of its awesome feature set. Instead, this natural evolution of the iPhone OS is being heckled by people that fail to see how extending the underlying ideas of iPhone&#8217;s UI helps interaction with ‘serious’ applications like iWork. </p>
<p>This was by no means a full UI roundup: as usual, there are parts I may have missed or overlooked. Feel free to add your observations in the comments. I hope to document some of the most subtle interaction and UI design finesse Apple put into iPad once I get my hands on the final product.</p>
<p>Check back in a few days for several Photoshop files to help you create pixel-perfect mockups of iPad interfaces, a free part of my <a href="http://iconresource.net">Icon Resource </a>design resources which will <a href="http://blog.cocoia.com/2010/icon-resource-2-preview/">soon</a> feature full lessons on iPhone and iPad interface and icon design.</p>
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