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	<title>Comments on: Designing Warships</title>
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	<link>http://blog.cocoia.com/2009/designing-warships/</link>
	<description>The Cocoia Blog is the website of Sebastiaan de With, a Dutch Icon and Interface designer.</description>
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		<title>By: T</title>
		<link>http://blog.cocoia.com/2009/designing-warships/comment-page-1/#comment-205612</link>
		<dc:creator>T</dc:creator>
		<pubDate>Wed, 13 Jan 2010 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cocoia.com/?p=1833#comment-205612</guid>
		<description>Really nice graphics and an all time classic game = great product. It is definitely worth a buck. May I suggest more options and the possibility at the end of the game to have the opportunity to look at the adversary battleships positions - at the end there&#039;s no rewarding message rather a ver short one and immediately you are brought back to the &quot;would you like to twitter your score&quot; (frankly who twitters this kind of stuff??? - I understand it is marketing but the product sells by itself).</description>
		<content:encoded><![CDATA[<p>Really nice graphics and an all time classic game = great product. It is definitely worth a buck. May I suggest more options and the possibility at the end of the game to have the opportunity to look at the adversary battleships positions &#8211; at the end there&#8217;s no rewarding message rather a ver short one and immediately you are brought back to the &#8220;would you like to twitter your score&#8221; (frankly who twitters this kind of stuff??? &#8211; I understand it is marketing but the product sells by itself).</p>
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		<title>By: Jordan Little</title>
		<link>http://blog.cocoia.com/2009/designing-warships/comment-page-1/#comment-205609</link>
		<dc:creator>Jordan Little</dc:creator>
		<pubDate>Tue, 12 Jan 2010 21:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cocoia.com/?p=1833#comment-205609</guid>
		<description>Very nice video. I love seeing behind-the-scenes of iPhone app development.

P.S. I just got my &quot;Settings&quot; shirt, I love it!</description>
		<content:encoded><![CDATA[<p>Very nice video. I love seeing behind-the-scenes of iPhone app development.</p>
<p>P.S. I just got my &#8220;Settings&#8221; shirt, I love it!</p>
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		<title>By: Zach Dunn</title>
		<link>http://blog.cocoia.com/2009/designing-warships/comment-page-1/#comment-205583</link>
		<dc:creator>Zach Dunn</dc:creator>
		<pubDate>Sun, 27 Dec 2009 17:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cocoia.com/?p=1833#comment-205583</guid>
		<description>This was really fascinating. I&#039;d love to see more iPhone app developers share their creative process. 

One thing I&#039;m especially fascinated in after seeing this video: Is there much of a technical challenge to transition a Photoshop mockup to the SDK? Or is it simply a matter of importing images like the web? Forgive me if I&#039;m oversimplifying anything, I&#039;m completely unfamiliar with that side of the hall.</description>
		<content:encoded><![CDATA[<p>This was really fascinating. I&#8217;d love to see more iPhone app developers share their creative process. </p>
<p>One thing I&#8217;m especially fascinated in after seeing this video: Is there much of a technical challenge to transition a Photoshop mockup to the SDK? Or is it simply a matter of importing images like the web? Forgive me if I&#8217;m oversimplifying anything, I&#8217;m completely unfamiliar with that side of the hall.</p>
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		<title>By: Wouter Groenewold</title>
		<link>http://blog.cocoia.com/2009/designing-warships/comment-page-1/#comment-205522</link>
		<dc:creator>Wouter Groenewold</dc:creator>
		<pubDate>Mon, 14 Dec 2009 09:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cocoia.com/?p=1833#comment-205522</guid>
		<description>I really like the idea of a video on your blog. The video itself reminds me a bit about Jonathan Ive talking about the design process of Apple products in &quot;Objectified&quot;. I would love to see some longer videos about the design process and the choices you have made. They may seem logical for yourself now, but they aren&#039;t always to me.</description>
		<content:encoded><![CDATA[<p>I really like the idea of a video on your blog. The video itself reminds me a bit about Jonathan Ive talking about the design process of Apple products in &#8220;Objectified&#8221;. I would love to see some longer videos about the design process and the choices you have made. They may seem logical for yourself now, but they aren&#8217;t always to me.</p>
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		<title>By: Richard Henry</title>
		<link>http://blog.cocoia.com/2009/designing-warships/comment-page-1/#comment-205520</link>
		<dc:creator>Richard Henry</dc:creator>
		<pubDate>Sun, 13 Dec 2009 23:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cocoia.com/?p=1833#comment-205520</guid>
		<description>I really like Warships, but if I have some feedback, it&#039;s that the sound design could do with a little more flair: I&#039;d love to see s big boom of a cannon when a shot is fired, and a big deep splash and spray when a shot misses and lands in the water.

When a shot hits a ship, I want a boat rocking explosion and some creaking of metal, and some Titanic-like creaking and flooding when the boat finally sinks.

Oh, and the &quot;under attack!&quot; red light kinda looks a bit like a button that you&#039;re supposed to press, which confused me.

Otherwise, Warships is really fun and I&#039;m enjoying it. Great work!</description>
		<content:encoded><![CDATA[<p>I really like Warships, but if I have some feedback, it&#8217;s that the sound design could do with a little more flair: I&#8217;d love to see s big boom of a cannon when a shot is fired, and a big deep splash and spray when a shot misses and lands in the water.</p>
<p>When a shot hits a ship, I want a boat rocking explosion and some creaking of metal, and some Titanic-like creaking and flooding when the boat finally sinks.</p>
<p>Oh, and the &#8220;under attack!&#8221; red light kinda looks a bit like a button that you&#8217;re supposed to press, which confused me.</p>
<p>Otherwise, Warships is really fun and I&#8217;m enjoying it. Great work!</p>
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